Analytics catalog
59 visualizations, grouped by the question each one answers. Every entry opens a live view over stored telemetry, and every preview beside it is drawn from that same record — preview and destination read the same rows, so a preview cannot show something the view itself cannot.
56 of 59 entries have data in the current corpus and draw it. The remaining 3 say awaiting data rather than borrowing another game’s numbers, and name what is missing.
Momentum
6 viewsWhen did the advantage move, and what moved it?
- Awaiting dataCS2Round win-probability timeline
How far did each event move the round, and which way?
win-probability samples from round_wp_cs2
Awaiting telemetry0 records in the example— - Awaiting dataLoLTeam gold-difference curve
Which side led the economy, and at what minute did it flip?
per-minute team gold snapshots
Awaiting telemetry0 records in the example— - Awaiting dataLoLExperience-difference curve
Did the level lead track the gold lead, or diverge from it?
team experience in the gold snapshots
Awaiting telemetry0 records in the example— - Awaiting dataLoLLane differentials
Which lane produced the gold, CS and level gaps?
per-lane differentials at fixed minutes
Awaiting telemetry0 records in the example— - Awaiting dataLoLObjective value
How much win probability did each dragon, herald and tower actually carry?
win-probability deltas recorded on objective events
Awaiting telemetry0 records in the example— - Awaiting dataFNPlacement value curve
What was each finishing position worth in a field of this size?
placements with the field size they were scored against
Awaiting telemetry0 records in the example—
Spatial
16 viewsWhere on the map does the game get decided?
- Awaiting dataCS2Kill map
Where did each duel end, and how hard was it to win?
Awaiting telemetry0 records in the example
- Awaiting dataCS2Kill density
Which parts of the map hold the most fatal positions?
Awaiting telemetry0 records in the example
- Awaiting dataCS2Grenade trajectories
Where is utility thrown from, and where does it land?
Awaiting telemetry0 records in the example
- Awaiting dataCS2Post-plant positions
How is the hold arranged against the retake?
Awaiting telemetry0 records in the example
- Awaiting dataVALKill map
Where do fights end on each map?
No view yet0 records in the example
- Awaiting dataVALAbility impact zones
Where do casts land, and how far does each one reach?
No view yet0 records in the example
- Awaiting dataR6Kill map
Where inside the building does combat concentrate?
Awaiting telemetry0 records in the example
- Awaiting dataR6Multi-floor site map
How was the site built, floor by floor?
Awaiting telemetry0 records in the example
- Awaiting dataFNStorm circle progression
Where did each circle pull the lobby?
Awaiting telemetry0 records in the example
- Awaiting dataFNDrop paths
Where do players leave the bus, where do they land, and is it contested?
Awaiting telemetry0 records in the example
- Awaiting dataFNRotation paths
How did the lobby move between circles?
Awaiting telemetry0 records in the example
- Awaiting dataLoLJungle path reconstruction
What route did each jungler take, and whose half was it in?
Awaiting telemetry0 records in the example
- Awaiting dataLoLGanks and roams
Who left their lane, and where did they arrive?
Awaiting telemetry0 records in the example
- Awaiting dataLoLWard placement density
Which parts of the map are lit, and by which side?
Awaiting telemetry0 records in the example
- Not recordedCS2Continuous movement traces
What path did each player take between fights?
Awaiting telemetry
- Not recordedVALContinuous movement traces
What path did each player take between fights?
Awaiting telemetry
Matchups
8 viewsWho won the fight, and how hard was it to win?
- Awaiting dataCS2Duel performance
Who wins more duels than the difficulty of their duels predicts?
expected duel win probability from xduel_cs2
Awaiting telemetry0 records in the example— - Awaiting data
Which kills the model gave the attacker the least chance of winning?
expected duel win probability from xduel_cs2
Awaiting telemetry0 records in the example - Awaiting data
Who takes the first fight of a round, and who survives it?
opening flags and trade linkage on kill events
Awaiting telemetry0 records in the example - Awaiting dataCS2Trade network
Whose death gets answered, and by whom?
trade linkage on kill events
Awaiting telemetry0 records in the example— - Awaiting dataCS2Clutch situations
Who ends the round alone, and how often do they convert?
ordered kill events within a round
Awaiting telemetry0 records in the example— - Awaiting dataCS2Body-hit distribution
Where do fatal shots land?
hit groups recorded on kill events
Awaiting telemetry0 records in the example— - Awaiting dataLoLTeamfight boundaries
When did fights start, and which side came out ahead?
champion kill events with timestamps
Awaiting telemetry0 records in the example— - Awaiting dataFNEngagement profile
At what range, and from what height, does each player fight?
elimination events with distance and elevation
Awaiting telemetry0 records in the example—
Economy and resources
11 viewsWhat was spent, and what came back?
- Awaiting dataCS2Grenade value
Whose utility produces blind time, damage and space — and whose does not?
grenade effect events with blind and damage totals
Awaiting telemetry0 records in the example— - Awaiting dataCS2Buy and equipment value
How far apart were the two sides' buys at each round start?
equipment value recorded at round start
Awaiting telemetry0 records in the example— - Awaiting dataVALAbility usage
Which agents' casts affect the most enemies per round?
ability cast events with enemies affected
Awaiting telemetry0 records in the example— - Awaiting dataVALUltimate charge
How close to a usable ultimate was each agent, round by round?
per-round ultimate points and maximum
Awaiting telemetry0 records in the example— - Awaiting dataVALUltimate availability
How many rounds ended with an ultimate charged and unused?
per-round ultimate availability
Awaiting telemetry0 records in the example— - Awaiting dataVALCredit and shield economy
What did each side actually buy at the start of each round?
round-start credits, loadout value and shields
Awaiting telemetry0 records in the example— - Awaiting dataR6Gadget economy
Which utility survives, which triggers, and which gets denied?
gadget events with deploy, trigger and destroy actions
Awaiting telemetry0 records in the example— - Awaiting dataR6Breach outcomes
Do hard breaches go through, or get denied before they fire?
hard-breach gadget events
Awaiting telemetry0 records in the example— - Awaiting dataR6Intel economy
How much observation utility survives long enough to produce a spot?
drone, camera and observation-tool events
Awaiting telemetry0 records in the example— - Awaiting dataFNMaterial and build economy
Who farms, who spends, and at which zone phase?
harvest, spend and build events per zone phase
Awaiting telemetry0 records in the example— - Awaiting dataLoLItem build timelines
When did each power spike land, and at what gold?
item purchase events with cost and gold at purchase
Awaiting telemetry0 records in the example—
Player profiles
9 viewsHow does one player sit against the qualified field?
- Awaiting data
Who moves rounds most, once frags are priced by the state they occurred in?
round_wp_cs2 output over a minimum round sample
Awaiting telemetry0 records in the example - Awaiting data
Whose grenades convert into round wins?
grenade effect events over a minimum round sample
Awaiting telemetry0 records in the example - Awaiting data
Which VALORANT players beat the difficulty of the duels they take?
xduel_valorant output over a minimum round sample
Awaiting telemetry0 records in the example - Awaiting data
Who opens sites at a rate above what the entry model expects?
opening-duel model output over a minimum round sample
Awaiting telemetry0 records in the example - Awaiting data
Who wins first contact more often than the model expects?
xduel_r6 opening output over a minimum round sample
Awaiting telemetry0 records in the example - Awaiting data
Who contributes most win probability through neutral objectives?
objective probability-added model over a minimum game sample
Awaiting telemetry0 records in the example - Awaiting data
Who finishes above what their lobbies predict?
placement probability-added model over a minimum lobby sample
Awaiting telemetry0 records in the example - Awaiting data
What does the qualified field look like on one metric, end to end?
percentile snapshots across qualified players
Awaiting telemetry0 records in the example - Awaiting data
Where do up to four players' profiles actually differ?
percentile snapshots for every compared player
Awaiting telemetry0 records in the example
Tactical sequences
9 viewsWhat happened, in what order?
- Awaiting dataCS2Raw event timeline
Exactly what was recorded, in order, with what confidence?
timestamped events with provenance
Awaiting telemetry0 records in the example— - Awaiting dataLoLContinuous match timeline
How did a game with no round boundaries unfold in continuous time?
timestamped events across the whole game
Awaiting telemetry0 records in the example— - Awaiting dataLoLDraft order
What did each team refuse to leave open, and in what order?
pick and ban events with order and phase
Awaiting telemetry0 records in the example— - Awaiting dataLoLObjective log
Which neutral objectives and structures fell, and when?
elite monster and building kill events
Awaiting telemetry0 records in the example— - Awaiting dataLoLVision control
Who places wards, who clears them, and how long do they survive?
ward placement, expiry and clear events
Awaiting telemetry0 records in the example— - Awaiting dataLoLCombat contribution
Who dealt the damage, and who absorbed it?
per-minute damage, healing and crowd-control summaries
Awaiting telemetry0 records in the example— - Awaiting dataFNCongestion and third parties
How long were fights left uninterrupted?
elimination timestamps and rotation legs
Awaiting telemetry0 records in the example— - Awaiting dataR6Vertical connections
Which hatches and floors were opened, and did the opening get used?
hatch and destructible-floor events
Awaiting telemetry0 records in the example— - Not recordedR6Sound and destruction cues
What did each side hear before contact?
audio and per-surface destruction telemetry
Awaiting telemetry—
Query Builder
compile a written question into a validated leaderboard queryThe parser accepts a fixed vocabulary and shows the query it compiled before any result. A question outside that vocabulary is refused with the supported terms rather than guessed at. The structured leaderboard builder remains the primary tool.