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eStatcast

Analytics catalog

59 visualizations, grouped by the question each one answers. Every entry opens a live view over stored telemetry, and every preview beside it is drawn from that same record — preview and destination read the same rows, so a preview cannot show something the view itself cannot.

56 of 59 entries have data in the current corpus and draw it. The remaining 3 say awaiting data rather than borrowing another game’s numbers, and name what is missing.

59 of 59 views

Momentum

6 views

When did the advantage move, and what moved it?

  • Awaiting data
    CS2Round win-probability timeline

    How far did each event move the round, and which way?

    Awaiting telemetry
    0 records in the example
  • Awaiting data
    LoLTeam gold-difference curve

    Which side led the economy, and at what minute did it flip?

    Awaiting telemetry
    0 records in the example
  • Awaiting data
    LoLExperience-difference curve

    Did the level lead track the gold lead, or diverge from it?

    Awaiting telemetry
    0 records in the example
  • Awaiting data
    LoLLane differentials

    Which lane produced the gold, CS and level gaps?

    Awaiting telemetry
    0 records in the example
  • Awaiting data
    LoLObjective value

    How much win probability did each dragon, herald and tower actually carry?

    Awaiting telemetry
    0 records in the example
  • Awaiting data
    FNPlacement value curve

    What was each finishing position worth in a field of this size?

    Awaiting telemetry
    0 records in the example

Spatial

16 views

Where on the map does the game get decided?

  • Awaiting data
    CS2Kill map

    Where did each duel end, and how hard was it to win?

    Awaiting telemetry0 records in the example

  • Awaiting data
    CS2Kill density

    Which parts of the map hold the most fatal positions?

    Awaiting telemetry0 records in the example

  • Awaiting data
    CS2Grenade trajectories

    Where is utility thrown from, and where does it land?

    Awaiting telemetry0 records in the example

  • Awaiting data
    CS2Post-plant positions

    How is the hold arranged against the retake?

    Awaiting telemetry0 records in the example

  • Awaiting data
    VALKill map

    Where do fights end on each map?

    No view yet0 records in the example

  • Awaiting data
    VALAbility impact zones

    Where do casts land, and how far does each one reach?

    No view yet0 records in the example

  • Awaiting data
    R6Kill map

    Where inside the building does combat concentrate?

    Awaiting telemetry0 records in the example

  • Awaiting data
    R6Multi-floor site map

    How was the site built, floor by floor?

    Awaiting telemetry0 records in the example

  • Awaiting data
    FNStorm circle progression

    Where did each circle pull the lobby?

    Awaiting telemetry0 records in the example

  • Awaiting data
    FNDrop paths

    Where do players leave the bus, where do they land, and is it contested?

    Awaiting telemetry0 records in the example

  • Awaiting data
    FNRotation paths

    How did the lobby move between circles?

    Awaiting telemetry0 records in the example

  • Awaiting data
    LoLJungle path reconstruction

    What route did each jungler take, and whose half was it in?

    Awaiting telemetry0 records in the example

  • Awaiting data
    LoLGanks and roams

    Who left their lane, and where did they arrive?

    Awaiting telemetry0 records in the example

  • Awaiting data
    LoLWard placement density

    Which parts of the map are lit, and by which side?

    Awaiting telemetry0 records in the example

  • Not recorded
    CS2Continuous movement traces

    What path did each player take between fights?

    Awaiting telemetry

  • Not recorded
    VALContinuous movement traces

    What path did each player take between fights?

    Awaiting telemetry

Matchups

8 views

Who won the fight, and how hard was it to win?

  • Awaiting data
    CS2Duel performance

    Who wins more duels than the difficulty of their duels predicts?

    Awaiting telemetry
    0 records in the example
  • Awaiting data

    Which kills the model gave the attacker the least chance of winning?

    Awaiting telemetry
    0 records in the example
  • Awaiting data

    Who takes the first fight of a round, and who survives it?

    Awaiting telemetry
    0 records in the example
  • Awaiting data
    CS2Trade network

    Whose death gets answered, and by whom?

    Awaiting telemetry
    0 records in the example
  • Awaiting data
    CS2Clutch situations

    Who ends the round alone, and how often do they convert?

    Awaiting telemetry
    0 records in the example
  • Awaiting data
    CS2Body-hit distribution

    Where do fatal shots land?

    Awaiting telemetry
    0 records in the example
  • Awaiting data
    LoLTeamfight boundaries

    When did fights start, and which side came out ahead?

    Awaiting telemetry
    0 records in the example
  • Awaiting data
    FNEngagement profile

    At what range, and from what height, does each player fight?

    Awaiting telemetry
    0 records in the example

Economy and resources

11 views

What was spent, and what came back?

  • Awaiting data
    CS2Grenade value

    Whose utility produces blind time, damage and space — and whose does not?

    Awaiting telemetry
    0 records in the example
  • Awaiting data
    CS2Buy and equipment value

    How far apart were the two sides' buys at each round start?

    Awaiting telemetry
    0 records in the example
  • Awaiting data
    VALAbility usage

    Which agents' casts affect the most enemies per round?

    Awaiting telemetry
    0 records in the example
  • Awaiting data
    VALUltimate charge

    How close to a usable ultimate was each agent, round by round?

    Awaiting telemetry
    0 records in the example
  • Awaiting data
    VALUltimate availability

    How many rounds ended with an ultimate charged and unused?

    Awaiting telemetry
    0 records in the example
  • Awaiting data
    VALCredit and shield economy

    What did each side actually buy at the start of each round?

    Awaiting telemetry
    0 records in the example
  • Awaiting data
    R6Gadget economy

    Which utility survives, which triggers, and which gets denied?

    Awaiting telemetry
    0 records in the example
  • Awaiting data
    R6Breach outcomes

    Do hard breaches go through, or get denied before they fire?

    Awaiting telemetry
    0 records in the example
  • Awaiting data
    R6Intel economy

    How much observation utility survives long enough to produce a spot?

    Awaiting telemetry
    0 records in the example
  • Awaiting data
    FNMaterial and build economy

    Who farms, who spends, and at which zone phase?

    Awaiting telemetry
    0 records in the example
  • Awaiting data
    LoLItem build timelines

    When did each power spike land, and at what gold?

    Awaiting telemetry
    0 records in the example

Player profiles

9 views

How does one player sit against the qualified field?

  • Awaiting data

    Who moves rounds most, once frags are priced by the state they occurred in?

    Awaiting telemetry
    0 records in the example
  • Awaiting data

    Whose grenades convert into round wins?

    Awaiting telemetry
    0 records in the example
  • Awaiting data

    Which VALORANT players beat the difficulty of the duels they take?

    Awaiting telemetry
    0 records in the example
  • Awaiting data

    Who opens sites at a rate above what the entry model expects?

    Awaiting telemetry
    0 records in the example
  • Awaiting data

    Who wins first contact more often than the model expects?

    Awaiting telemetry
    0 records in the example
  • Awaiting data

    Who contributes most win probability through neutral objectives?

    Awaiting telemetry
    0 records in the example
  • Awaiting data

    Who finishes above what their lobbies predict?

    Awaiting telemetry
    0 records in the example
  • Awaiting data

    What does the qualified field look like on one metric, end to end?

    Awaiting telemetry
    0 records in the example
  • Awaiting data

    Where do up to four players' profiles actually differ?

    Awaiting telemetry
    0 records in the example

Tactical sequences

9 views

What happened, in what order?

  • Awaiting data
    CS2Raw event timeline

    Exactly what was recorded, in order, with what confidence?

    Awaiting telemetry
    0 records in the example
  • Awaiting data
    LoLContinuous match timeline

    How did a game with no round boundaries unfold in continuous time?

    Awaiting telemetry
    0 records in the example
  • Awaiting data
    LoLDraft order

    What did each team refuse to leave open, and in what order?

    Awaiting telemetry
    0 records in the example
  • Awaiting data
    LoLObjective log

    Which neutral objectives and structures fell, and when?

    Awaiting telemetry
    0 records in the example
  • Awaiting data
    LoLVision control

    Who places wards, who clears them, and how long do they survive?

    Awaiting telemetry
    0 records in the example
  • Awaiting data
    LoLCombat contribution

    Who dealt the damage, and who absorbed it?

    Awaiting telemetry
    0 records in the example
  • Awaiting data
    FNCongestion and third parties

    How long were fights left uninterrupted?

    Awaiting telemetry
    0 records in the example
  • Awaiting data
    R6Vertical connections

    Which hatches and floors were opened, and did the opening get used?

    Awaiting telemetry
    0 records in the example
  • Not recorded
    R6Sound and destruction cues

    What did each side hear before contact?

    Awaiting telemetry

Query Builder

compile a written question into a validated leaderboard query

The parser accepts a fixed vocabulary and shows the query it compiled before any result. A question outside that vocabulary is refused with the supported terms rather than guessed at. The structured leaderboard builder remains the primary tool.